Applications Dev. for Android and PICO VR
UNITY3D – C# – ANDROID – OFFICIAL PICO VR DEV – AR
I started developing Android applications around 2012 using the Unity3D engine, first learning coding in Javascript, later in C#. My first intention was to fulfill a long time dream of making a car game. I soon discovered a passion for game design and development and started involving a lot of my free time into it.
I developed early AR and VR apps which caught the attention of PICO VR in Mainland China and I became an official developper for their VR system on which I published several innovative VR games. I have in time developed more applications for clients mixing AR and gaming for both trade shows and product added value.